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Game world parameters Destiny Sphere

Current information on game world settings: World Parameters (Schema)
Parameter SERPENS SAILS ORION-CORVUS-PHOENIX WOLF SAGITTARIUS ERIDANUS AQUARIUS-LEO CENTAURUS TERRA NOVA SIRIUS Canes Venatici Sphere
Main
Game type free for all race vs race free for all free for all free for all race vs race race vs race free for all race vs race free for all free for all
World birthday 7.12.2004 26.11.2011 30.10.2014 18.01.2008 21.05.2008 13.07.2004 April 2012 25.09.2013 3.04.2007 17.11.2014 —
World features normal world normal world normal world experimental world newbie world normal world normal world normal world newbie world normal world frozen
World development level (from 1 to 4) IV III III II — IV III II I — —
Economy and development
Maximum number of players in an alliance 150 50 175 75 50 200 170 75 50 50 1
Maximum number of colonies in the world 5 2 4 2 2 4 2 2 2 2 2
Number of complexes on Vorania 201 160 400 410 361 360 360 110 418 100 21
Number of complexes on Liensord 200 142 400 410 391 360 370 90 418 100 20
Number of complexes on Psoleon 200 157 400 410 360 360 361 110 418 100 20
Number of complexes on Melsion 1216 505 1944 851 733 940 825 180 901 260 20
Simultaneous number of buildings under construction on a comb 18 15 12 13 10 12 11 10 10 18 43
Combat and round time
Game turn time in minutes 30 60 60 60 30 60 60 60 30 10 30
Resource production bonus for premium players ≈55% ≈55% ≈55% ≈55% ≈55% ≈120% ≈55% ≈55% ≈55% ≈55% ≈300%
Ring rotation enabled no no no no no yes no no no no no
Combat round time multiplier (BATTLE_ROUND_TIME_MULTIPLIER) 0.3 0.3 0.3 0.3 0.3 0.3 0.3 0.3 0.3 0.6 0.6
Minimum combat round time, minutes 0 0 0 3 0 0 0 0 0 0 0
Maximum combat round time, minutes 15 15 30 30 15 30 30 30 15 10 22.5
Unit upkeep cost calculation coefficient on a comb 0 0 0.0000002 0 0 0 0 0 0 0 0
Coefficient for calculating unit movement cost (during combat) 0.000009 0.0000001 0.000002 0.000001 0.000005 0.000005 0 0.0000001 0.000005 0.0000005 0
Coefficient for calculating non-military unit movement cost (trade, transfer to colonies) 0.0000016 0.0000001 0.000002 0.000001 0.000001 0.000001 0 0.0000001 0.000001 0.00000033 0
Is retreat allowed in the game world no yes yes yes yes no no yes no yes yes
How many armies can be sent from a comb simultaneously 150 75 120 150 100 200 110 150 120 90 60
Maximum number of armies a player is allowed to create on one comb 250 100 150 200 150 250 150 150 150 100 80
"Naked bags" can win a fight by weight no no no no no no no no no no no
Espionage and trade
Espionage enabled yes no no yes yes yes no no no no no
Total maximum number of probes on a comb (Espionage tech level, up to 149, × 20) 2980 — — 2980 2980 2980 — — — — —
Number of probes for each tech level 20 — — 20 20 20 — — — — —
Trade for silver yes yes yes yes yes yes yes yes yes yes no
Ability to trade artifacts between races on inter-ring no yes no no no yes yes no yes no no
Ability to trade resources between races on inter-ring no yes no no no yes yes no yes no no
Ability to trade units between races on inter-ring no no no no no no no no no no no
Enable personal trades yes yes yes yes yes yes yes yes yes yes no
Can a lot be posted anonymously yes yes yes yes yes yes yes yes yes yes yes
Enable taxes on trades no no yes yes yes yes yes yes yes no no
Limit on the maximum number of lots posted 600 600 600 600 600 600 600 600 600 600 1
Raid a comb even if the attacking army has no units left capable of dealing damage yes no no no no yes no no no no no
Raid tax energy 15%
food 5%
energy 25%
food 15%
energy 15%
food 5%
energy 25%
food 12%
prodium 2%
nanocrystals 2%
0% energy 15%
food 5%
energy 15%
food 5%
energy 25%
food 5%
0% energy 15%
food 15%
kaderium 5%
prodium 5%
nanocrystals 5%
0%
Miscellaneous
Maximum duration of a force shield in game turns 300 480 150 150 300 150 150 240 300 288 18
Minimum leave time in game turns 144 120 72 72 144 72 72 72 144 288 36666
How many days after opening the gates will beginner protection be active 28 14 14 14 21 21 21 21 21 84 21
Maximum army strength (number of stars) after which beginner protection is removed 9 8 10 8 6 7 12 7 6 8 7
Local artifact bonus yes yes yes no yes yes yes yes yes no yes
Free relocation within the home ring is allowed yes yes yes yes yes yes yes yes yes yes no
After how many days can free ring relocation be used again 180 180 180 180 180 180 180 180 180 90 14