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Reincarnation is a service for players who have built a temple (it is not necessary to adopt a religion!), which allows you to quickly restore part of the lost army. "REINCARNATION" TAB IN THE TEMPLE The first thing you will see when you enter the reincarnation menu in the temple is the statistics.

The graphs illustrate: 1 - unit losses in prodium; 2 - unit construction in prodium; 3 - unit reincarnation in prodium. Each of these statistics can be shown for a week or a month. In addition to the graph, total values are also displayed: 4 - how much has been lost in prodium in total (not per week, but in principle); 5 - how much has been built in prodium in total (not per week, but in principle). These two values are coefficients that change during reincarnation, meaning they will grow when you build or lose units, respectively, but can also decrease when you reincarnate. 6 - how many have been reincarnated in prodium in total; 7 - how many are available for reincarnation in prodoves. That is, you cannot reincarnate more units at once than the quantity that gives this number in total in prodoves. Let's move on to the graphs. The picture shows a weekly graph, on which you can see 8 - the maximum prodoves of losses (in this case, since the graph shows statistics on losses) per week; 9 - the bar shows what the loss coefficient was on that day.
Next, let's look at the monthly graph, as it differs from the weekly one both in appearance and in informativeness.

By hovering the cursor over the graph, you can see more detailed statistics for a specific day. The picture shows statistics for 24 August. So, when you hover the cursor over a specific day, a circle (1) and several values will appear: 2 - what the reincarnation coefficient was (in this case, since the picture shows the reincarnation graph) on that day; 3 - how much it increased or decreased compared to the previous day (in this case, compared to 23 August); 4 - the number (the day for which you see the data); 5 - what percentage of the maximum value the current value is. Let's move on to the reincarnation interface:

Fields (1) and (2) show the loss and construction coefficients in prodium. They have already been described earlier. Using these coefficients, the maximum prodoves for which you can reincarnate is calculated. The button (3) resets all values to zero. This means that you can set a certain number of units using the buttons (8) or (4), and then click "reset" and all values will be zeroed. The buttons (4) increase or decrease the number of units of each type simultaneously, meaning that if you set 3 there, you will see that 3 units of each type are selected. If you want to adjust each unit type separately, use the buttons (8). When selecting the number of units for reincarnation, you may need the following information: 5 - the production cost of this unit; 6 - in fact, this is (5) * quantity. That is, how many resources would be spent to produce the selected quantity of this unit. 7 - the prodoves of the unit and, like (6), the prodoves multiplied by the quantity. An important field is also (9) - how many of this unit you can reincarnate if you only reincarnate it, considering your choice. That is, you can reincarnate either 12424 berserk, or 23175 drones, or 11643 combo, and so on. Naturally, as you adjust the quantity of a particular unit, these indicators will also be recalculated. Field (10) shows the maximum prodoves for which you can reincarnate. Total values can be seen in field (11), which shows the sum of the values in fields (6), and field (12) duplicates information about how many resources are currently available on the comb (for easy comparison). Field (12) will show the total prodoves of the set you have selected, and to send units to the reincarnation queue, you need to click the button (13). Reincarnation for silver is exactly the same, the only difference is that instead of five resources, only one is displayed - silver. FEATURES OF REINCARNATION 1. If you bought an army, it will not be included in the built coefficient, only in the lost coefficient when you lose it. 2. If you sold an army, it will be included in the built coefficient, but not in the lost coefficient. 3. Reincarnated units are not included in the built coefficient, but are included in the lost coefficient. 4. You can send units for reincarnation no more often than once every 48 hours. That is, you send units for reincarnation, after 48 hours they will be restored to the home army all at once, after which you can repeat the reincarnation. 5. On the calculation of coefficients and reincarnation potential. Some time ago, a script was launched that calculated the size of armies of players at time zero and began to calculate the values of losses in prodium and construction also in prodium. For new players, these parameters have already started to be calculated from the moment the comb was created. Each time you build or lose units, for each unit, its prodoves value is added to the corresponding coefficient. Reincarnation potential is calculated as 70% of the minimum of these two values. Next, suppose units with a total weight of N. were sent for reincarnation. Then the loss coefficient will decrease by N/0.7, and the construction coefficient, accordingly, by N*0.3/0.7, and you will see these new coefficients and new reincarnation potential. 6. If a player does not have a temple, they have no way to use reincarnation. 7. If you have a temple and have chosen a religion, but do not see the reincarnation menu, it means it is disabled in your game world.
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