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Voraner Units
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 Grenadier
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Grenadier - a light combat unit, first class. Grenadiers are the backbone of Voranian light infantry forces. Well-trained for both offensive and defensive operations, equipped with lightweight body armor and standard pulse rifles, grenadiers serve as the first echelon in Voranian attacking armies. |
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 Kamikaze
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Kamikaze - a light combat unit, first class. Kamikazes are units that have undergone special psychological training and are equipped with powerful vacuum bombs. In Voranian armies, they are first-strike fighters and therefore have practically no defense. The task of a kamikaze is to secretly penetrate the enemy's attacking formations and detonate bombs in the most vulnerable units. Squadrons equipped with kamikazes attack ahead of all other Voranian units. |
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 Veteran
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Veteran - a light combat unit, first class. Veterans, the most experienced of all Voranian light infantry units, are formed into special units that serve as anchor points in attacking combat formations. They are equipped with enhanced armor (two-layer armor cuirasses) and standard pulse rifles. Veteran units are typically deployed as the second echelon in Voranian attacking armies. |
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 Guard
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Guard - a light combat unit, first class. Infantry units of guards are designed for combat escort of advancing units. Therefore, guards are characterized by high tactical training and cohesion, but have only light protection in the form of body armor. Guards are armed with standard pulse rifles equipped with an enhanced ammunition load. Voranian military units equipped with guards form mobile security for attacking units. |
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 Soldier
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Soldier - a light combat unit, first class. The lightest units in the Voraner armies, soldiers are trained in training camps under an accelerated program. Soldiers have no individual protection, and their armament consists of standard pulse rifles. These units are the first step in the combat training of infantry units. Military units equipped with soldiers are the main, along with grenadiers, "cannon fodder" of the Voraner armies. |
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 Razrukh
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Razrukh - a special combat unit that can only be trained on captured colonies. It shows high results in defending such colonies, but is useless in other situations. It is the last "step" in colony defense; only by defeating this unit can the enemy capture the colony. |
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 1 |
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 500000 |
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 300000 |
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 2e+06 |
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 1e+06 |
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 100000 |
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 1 |
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Attack types: |
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 Flamethrower
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Developed in special laboratories at Voranian training camps, a highly flammable fuel has made it possible to arm a fundamentally new type of infantry - flamethrowers. The highest effectiveness of this type of soldier is achieved in close combat with large concentrations of enemy units. However, in engagements at medium and long distances, as well as in combat against dispersed enemies, flamethrowers are practically useless. |
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 0.37 |
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 4375 |
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 1200 |
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 3850 |
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 600 |
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 0 |
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 1 |
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Attack types: |
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Vulnerability: |
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 Assault Trooper
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Assault Trooper - a medium combat unit, second class. Assault trooper squadrons in Voranian armies serve as support for attacking units. Their three-layer composite armor, reinforced with power shields, allows them to draw significant enemy forces, while powerful gun turrets inflict serious damage on advancing enemy units. Assault trooper squadrons are attached to all attacking Voranian units as suppressive fire forces. |
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 0.36 |
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 1350 |
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 3200 |
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 4445 |
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 240 |
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 500 |
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 4 |
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Attack types: |
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Vulnerability: |
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 Tank
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Tank - a medium combat unit, second class. Tanks are the most mobile, but also the least protected mechanical units of Vorania. They are equipped with a single gun turret capable of firing tactical shells and light single-layer armor. But due to their lightweight design, tanks possess high mobility and maneuverability on the battlefield. Tank units typically form the core of Voranian attacking armies. |
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 0.28 |
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 1050 |
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 900 |
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 2570 |
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 300 |
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 950 |
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 5 |
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 Mortar
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Mortar - a medium combat unit, second class. A mobile gun-missile complex, protected by light armor, and equipped with tactical missiles and shells. It can only operate at close range, and is therefore used for laying suppressive fire in the path of enemy armies. It is also used to support attacking infantry units of Voranian armies. |
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 0.3 |
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 400 |
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 2440 |
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 370 |
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 120 |
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 830 |
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 2 |
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 Sniper
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Sniper - a medium combat unit, second class. Snipers, armed with powerful pulse rifles equipped with a homing system and armor-piercing incendiary bullets, act on the battlefield as masters of covertly eliminating the most dangerous enemy units. A sniper unit positioned on the attack vector of an enemy army can rout forces many times its size. |
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 0.27 |
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 2500 |
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 1970 |
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 485 |
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 60 |
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 400 |
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 1 |
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 Gladiator
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Gladiator - a medium combat unit, second class. Gladiator infantry units are distinguished by their high training in hand-to-hand combat and are also units of constant combat readiness. They are equipped with individual power shields and rapid-fire machine guns, indispensable in close combat. Gladiator squads are the main force of Voranian infantry armies in combat interaction with the enemy. |
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 0.27 |
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 4500 |
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 950 |
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 4565 |
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 60 |
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 0 |
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 1 |
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 Rocket Launcher
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Rocket Launcher - a medium combat unit, second class. A powerful mobile complex of rocket batteries, operating in conjunction with guidance systems, and equipped with "ground-to-ground" and "ground-to-air" missiles, can stop an entire enemy army at designated lines. Military units equipped with rocket launchers serve as the main force for Voranian armies, destroying enemy infantry armies. |
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 0.36 |
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 2750 |
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 450 |
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 705 |
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 180 |
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 1500 |
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 3 |
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 Transport
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Transport - a medium auxiliary unit, second class. Transport flotillas are used to evacuate trophies from defeated enemy combs. The impressive holds and serious protection of transports make them indispensable assistants when attacking enemy combs. While inferior to tankers in cargo capacity, transports are built much faster and have a much lower cost. Transports are used for transporting resources and for protecting light units. Cargo capacity - 18000. |
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 0.96 |
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 3000 |
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 2000 |
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 3000 |
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 1000 |
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 0 |
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 20 |
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 Hunter Android
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The development of Voraner science and the improvement of artificial intelligence allowed for the creation and subsequent production of the first combat unit possessing all the advantages of the human body (agility, intelligence) and lacking its disadvantages (need for rest, food, and air). It is armed with a heavy laser rifle, and its own optical systems allow for accurate firing at any distance. The 'Achilles' heel' of the android is the complete failure of systems under the influence of EMP. |
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 0.76 |
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 4350 |
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 2400 |
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 9000 |
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 1200 |
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 750 |
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 8 |
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 Dreadnought
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Dreadnought - a heavy combat unit, third class. Dreadnoughts are essentially mobile platforms with a complex of powerful assault weapons. Large-caliber electromagnetic cannons allow these units to fire heavy shells that explode with devastating force. But due to the fact that the main task of dreadnoughts is assault, they have rather weak armor and power protection. On the battlefield, they require cover from light and medium units. Dreadnought units are indispensable for breaking through deeply echeloned enemy defenses. |
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 0.72 |
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 8200 |
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 1600 |
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 7480 |
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 4200 |
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 2650 |
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 70 |
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 Combat Robot Vulcan
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The heavily armed and protected 'Vulcan' combat robot, a combination of heavy armor and power shields, represents a powerful universal combat asset of the Voraner armed forces. The artificial intelligence of these units endows the robots with extremely high reaction speeds and accuracy in decision-making. The use of two legs as a chassis allows for ground combat from a flight altitude. Upon the first electromagnetic impact on the robot, all power shields fail, and upon a second impact, all other systems completely fail. |
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 2.235 |
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 14200 |
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 4800 |
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 30400 |
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 24000 |
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 4000 |
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 35 |
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 Destroyer
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Destroyer - a heavy combat unit, third class. Destroyers form the attacking squadrons of Voranian armies. These machines are equipped with lightweight armor, making them more mobile on the battlefield. The firepower of destroyers, - missile batteries and gun turrets, is only slightly inferior to cruisers, so these units typically act as "air wolves" for Voranian armies, forcing the enemy to switch to defense with their swift attacks. Destroyer squadrons are capable of engaging significant enemy forces. |
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 0.81 |
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 1100 |
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 4000 |
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 5610 |
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 3600 |
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 4100 |
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 60 |
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 Tanker
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Tanker - a heavy auxiliary unit, third class. Flotillas of tankers serve the Voranian invasion armies for the evacuation of resources from captured enemy combs. Super-powerful power shields and a heavy composite armor hull, combined with spacious holds, allow for the transportation of trophies and, if necessary, the protection of their attacking units. Tankers have no weapons of their own, as everything in these machines serves the purpose of increasing cargo capacity. Tanker flotillas are attached to any Voranian attacking army both for transporting captured resources to their own combs and for protecting attacking squadrons. Cargo capacity - 35500. |
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 1.92 |
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 5000 |
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 3000 |
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 5000 |
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 2000 |
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 650 |
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 30 |
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 Defender
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Defender - a heavy combat unit, third class. Defenders are well-armored and power-shielded combined missile-gun complexes. The heavy homing missiles and shells of defenders can turn an entire army to ash. The low mobility of these units makes them primarily suitable for defending defensive positions. However, if necessary, defenders can support attacking squadrons and units of Voranian armies. Military units equipped with defenders are the core of Voranian defensive forces. |
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 0.675 |
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 7000 |
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 5000 |
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 6250 |
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 3000 |
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 1400 |
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 50 |
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 Knight
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Knight - a heavy combat unit, third class. Knights are the elite of Voranian infantry troops. Elite fighters, equipped with individual power shields and heavy pulse rifles, encased in "exoskeleton" armor. Their high firepower, combined with good protection, allows them to carry out both offensive and defensive operations. Knight units, due to their relatively high combat mobility, are mainly used by Voranian armies as attacking forces that overwhelm enemy ground defenses. |
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 0.405 |
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 6120 |
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 4600 |
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 3935 |
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 60 |
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 0 |
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 1 |
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 Cruiser
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Cruiser - a heavy combat unit, fourth class. Cruisers are the most powerful combat units in the Voraner armies. They are built at special Voraner comb shipyards, where the technical mastery of Voraner engineers allows for the creation of these mighty machines. Multi-layered composite armor, along with missile turrets equipped with 'space-to-ground' and 'space-to-space' missiles, and multi-barreled gun turrets, make cruisers an ideal offensive weapon. However, a massive attack by light enemy units often leads to the destruction of these machines due to their rather weak power defense. Squadrons of cruisers, with appropriate support, leave behind only scorched earth. |
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 2.025 |
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 15000 |
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 13000 |
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 17000 |
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 6000 |
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 6000 |
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 100 |
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 Aircraft Carrier
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The main task of aircraft carriers is to cover friendly troops with their own power fields and super-heavy armor. In case of victory over the defending enemy, they can transport resources. A distinctive feature of this new type of transport is the installation of its own weapons capable of inflicting significant damage on the enemy in a prolonged battle. Aircraft carrier squadrons have become an integral part of the new Voraner army. Cargo capacity - 90000. |
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 7.1625 |
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 44250 |
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 30000 |
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 77000 |
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 48000 |
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 11650 |
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 100 |
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Attack types: |
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